AI Insights · Timothy · October 2021
Top 5 Paid Games on iOS in Germany for Q3 2021
Discover the performance trends of the top 5 paid iOS games in Germany during Q3 2021, with insights on downloads, revenue, and active users.
In Q3 2021, the top 5 paid games on iOS in Germany showcased varied trends in downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.
Minecraft from Mojang saw a consistent decline in revenue, starting at approximately $47K in early July and dropping to around $35K by the end of September. Weekly downloads fluctuated, peaking at 945 in early August and ending the quarter at 893. Active users started at 206K in late June and decreased to 178K by late September.
Ninja Kiwi’s Bloons TD 6 experienced a steady increase in revenue, reaching a peak of $16K in early September. Downloads remained stable, with a slight upward trend, ending the quarter at 432. Active users showed a slight increase overall, starting at 2.6K and ending at 3K.
My Child Lebensborn from Sarepta Studio AS had a notable spike in revenue in early July at $50K, but it declined sharply to around $1.3K by the end of September. Downloads mirrored this trend, peaking at 679 in mid-July and tapering off to 277 by the quarter's end. Active users followed a similar downward trajectory, from 1K in mid-July to just 54 by late September.
Marmalade Game Studio’s MONOPOLY: The Board Game maintained a steady revenue, peaking at $5.4K at the end of September. Downloads and active users remained relatively stable throughout the quarter, with downloads ending at 365 and active users at 1.9K.
Plague Inc. from Ndemic Creations observed a steady revenue stream, peaking at $4.5K in early August and concluding at $2.5K by late September. Downloads saw minor fluctuations, ending the period at 419. Active users showed a slight decline, starting at 121 and ending at 152.
For more detailed insights and trends, visit Sensor Tower.